LEP Reflective Narrative

What? Describe your project work, emphasizing your design choices and collaborative efforts.

I mostly concentrated on innovation, teamwork, and diversity. To develop our final design options, I started the LEP planning by looking for ideas for a maker space activity. Finding California Content-Based Standards that we wanted to work with was at first tough, but after I started putting ideas together, things began to fall into place. The procedure was difficult since I was unsure whether my concept was correct or incorrect at times.

I developed my project using the California Content-Based Standard, the ISTE standard, and the UDL principles. While designing in-person activities for my maker spaces was pretty simple, I also wanted to give people the option of doing it at home to expand their creativity.

Derived from empirical insights on how people learn, this framework aims to improve and optimize teaching and learning. What I’ve learnt by creating LEP projects utilizing a variety of platforms, including YouTube, Screencastify, Google Slides, Moto Audio, Word Press, and a range of other tools. Each of the instruments I used allowed me to be creative with my ideas and create a one-of-a-kind final product. Although it appears to be simple to use, completing the task is challenging. I established a goal for myself to learn how to use new platforms and integrate my ideas.

So What? – As you look back upon your work and your group’s interactions (if applicable), what difference does it all make? What impact or meaning does this work and the way that your group did or did not function hold, and why should it matter to others?

This work made me realize that creating a lesson plan or even an activity for students takes time. I feel that I gained the knowledge of the work process of how to create an activity that can make an impact on students’ learning and has to be in steps to provide a better approach. I believe it matters because it provides an idea of incorporating different learning styles into the classroom.

Now What? Describe what’s in store for the future given what you’ve learned from this experience and your collaborative efforts; outline what you will do to continue your professional development in light of this learning.

This helped create venues and learning activities that function in both in-person and at-home settings. I will continue to develop learning environments for students that can be reproduced at home so that they may learn the same standards while still participating in hands-on activities. I did not have an idea of a maker space, but after learning about their impact on critical thinking abilities, I’m going to try to incorporate them into my future classroom. Being open-minded and allowing future students to expand their creativity.

I am willing to make adjustments along the road. I’ll review the UDL criteria once again to ensure that I grow more content and confidence in my future work. It will be useful to have it to create activities and to learn from this experience so that I may continue to create various sorts of media to educate my future students. It will allow me to be more confident in my professional life.

Diversity and Inclusion

Hello students,

Take a look at my Instagram posts; the first is a quote about variety from Ola Joseph. The second section is on UDL rules, which will teach you more about UDL and its function in student education. The CAST organization’s website provided all of the information used in this Instagram post. Thank you!

Digital Citizenship Project Narrative

The UDL Guidelines (Universal Design for Learning) were a key component of each of the DC projects. A framework to improve and optimize teaching and learning, based on scientific findings on how individuals learn. What I’ve learned by using a variety of platforms to build my Digital Citizenship projects, including YouTube, Instagram, Canva, Screencastify, Google Slides, Adobe Spark, Word Press, and many other tools that have allowed me to develop lessons. Each of the tools I chose to use provided me the freedom to be creative with my ideas and produce a unique end product. It may appear to be simple to use, but the reality is that it is difficult to finish the task. I set a goal for myself to use new platforms that I had never used before and to learn how to incorporate my ideas.

Across the three Digital Citizenship Projects, my goal was to have a consistent color scheme and theme throughout my work to make it more appealing. I kept the sentences brief because they were written for second-graders, and my goal was to make them easy to understand. Receiving feedback from peers and sharing my feedback along the road allowed me to get insight into how I could improve my website each time. Taking their opinions into account allowed me to make improvements and ponder on the suggestions made to make it more interesting for viewers in general. Using the UDL rules and peer feedback helped me earn recommendations and acquire confidence in my work.

In terms of my path, it’s all been about understanding how to build ideas utilizing technology and how critical it is to continue learning from mistakes to make those improvements that result in positive outcomes. I am pleased with how my findings have turned out, but I am open to making changes along the way. I’ll go over the UDL criteria again to help me continue to develop more content and confidence in my future job. It will be beneficial to have it to produce activities and to learn from this experience to continue creating various types of media to educate my future pupils. It will enable me to be more self-assured in my career.

Digital Curation and Mash-up

Content

UDL Guidelines

Finding Credible Information and Recognize creator’s points of view/perspective

This mash-up lesson was a group collaboration between Noemi Perez, Vanessa Leon, and myself.

Hello, students in second grade and viewers. These slides teach students how to obtain reliable information and recognize the creator’s points of view/perspective.